The $20 million plan to take drone racing mainstream
Everyone I speak to at the Drone Racing League World Championship Race is happy about how well things are going. The pilots? Happy. The crew? Happy. Nick Horbaczewski, CEO of the Drone Racing League (DRL), which this month raised $20 million in venture capital to turn what is a niche hobby into a worldwide sport? Extremely happy, if a little red-eyed and ragged.
We’re sitting in a back room in Alexandra Palace,
otherwise known as Ally Pally, an extravagant Victorian-era venue in
London that was once home to balls and traveling exhibitions. This is
the home for the final race of DRL’s 2017 season. Horbaczewski, who
speaks fluent press release, is rattling off figures at me. “Our first
season, 2016? Broadcast in over 40 countries. 30 million-plus tuned in
to watch it.” This season, he says: even bigger. “You can’t just build a
new sport. You don’t paint one picture and be done with it. You build
it brick by brick, and there’s always more to do.” It’s a convincing
spiel, even if the less-than-cheery subtext is: “We’ve got to keep
moving or we’ll die.”
The momentum of FPV or first-person view drone racing is
undeniable. As a hobby, it didn’t really exist four or five years ago.
Then came the smartphone and gyroscopes, and accelerometers, batteries,
and cameras came down in size and price, making drones affordable enough
for large groups of consumers. Eventually, the most hardcore hobbyists
began competing with one another.
When I first wrote about drone racing in 2015, I hung out with a dozen acolytes in a quiet forest.
Now, I’m in a cathedral-sized building that was designed to entertain
the leisure-obsessed masse of 19th century London. Around me, Ally Pally
is being decked out in the regalia of the entertainment industry —
scaffold on the walls, cables on the floor, and lights and cameras
everywhere. Tomorrow night’s race is expected to draw a crowd of around
1,500. Despite what Horbaczewski says, you can build a sport. And this is how you do it.DRL is far from the only company that’s seen an opportunity to make
drone racing professional, but by most measures it’s the furthest ahead.
Along with multimillion-dollar venture funding,
it’s secured partnerships with household names like Amazon and BMW,
while its races are broadcast by the likes of ESPN 2 and Sky Sports.
(The 2017 season starts broadcasting tonight
with 16 one-hour episodes.) More significantly, the DRL has put a lot
of effort into injecting drone racing with a splash of drama. It
personalizes its pilots, and turns each race into a spectacle.
The latter element is the most straightforward. DRL
tracks are basically a series of neon-lit gates for drones to fly
through, with smoke machines and strobe lighting for ambience. They
brand the tracks with names like Miami Nights, Mardis Gras World, and
the Boston Foundry and hire excitable commentators to narrate the races.
Horbaczewski, of course, is quick to point out that DRL’s
innovations aren’t just superficial. The company, he says, has put in a
lot of technical work to standardize the sport. They’ve developed their
own drones that every pilot uses to create a “level playing field” for
each race, and improved the technology that broadcasts live video
streams to racers. “We’ve developed a fair amount of novel tech that
allows us to do the racing on this scale,” says Horbaczewski. “Even the
skeptics have appreciated the seriousness with which we take the sport.”
(The pilots agree. Broadcasting a clean video signal from what is
essentially a tiny, fast-moving helicopter that benefits from being as
light as possible is no easy task, and any investment is appreciated.)
DRL has also embraced digital media as a way to engage
with fans and tell stories. The league’s TV broadcasts don’t just focus
on races, but include daytime TV-like vignettes about the personal
journey of each pilot. Wandering around Ally Pally, I see billboards
showing dramatic head shots of each racer, followed by a supposedly
characteristic nickname (e.g., “The Jokester” or “The Rookie”) and a
write-up of their talent. One sample bio reads: “Quick off the start
podiums, and always pushing the limits, he sets course time records, but
is also responsible for some of the most spectacular crashes of the
season.”
The idea, I guess, is to make the races seem like great
narrative struggles, with one goofy archetype competing against another
like an episode of Wacky Races. It’s a little forced, but the pilots I speak to don’t mind.
Paul Nurkkala, aka Nurk (aka “The Underdog”) says
building characters is par for the course for any sport born in the 21st
century. “All the pro pilots have Instagrams they update regularly;
they’re on YouTube, on Reddit,” he tells me. “And people like to cheer
for certain individuals. You watch a soccer game or a basketball game,
and there’s a person you care about, a team you care about. That’s what
we’re trying to create.”
Another racer, AJ Goin, who goes by the handle Awkbots,
says the DRL doesn’t shoehorn made-up narratives into its TV shows, and
it protects the dignity of individual pilots. “I was in the last season,
and I ended up crashing in the world championship, and ended up crying
on TV and I was really worried about that, but it actually worked out
well, and people admired me more for that,” he says. “The Drone Racing
League does an amazing job. They’re here to make everyone look cool.
It’s not like a reality show where they’re trying to trick you.”
Do the racers care that their hobby is being taken up by
for-profit companies? Emphatically, no. “What that needed to go from
what it was to something mainstream was a little bit of
coroporatification,” says Nurk. “No one likes to say this, but, you
know, we need to find ways of making a little money doing this.” He
compares it to skateboarding, which made a similar journey in the ‘60s
and ‘70s. “There’s still going to be that side-culture of The Man or
whatever, but I think this is a positive thing overall.”
Watching a race, it’s hard to avoid comparisons to video games. DRL does nothing to avoid the parallels: its courses are reminiscent of sci-fi racing game Wipeout, with pilots steering their craft through a series of neon-lit gates at speeds of up to 120 mph. And, the company makes a flight simulator that anyone can play on their computer. It’s realistic enough that they’ve used it to recruit one of their top pilots.
At Ally Pally, there’s quite a bit of carnage. All the pilots I speak to tell me (with relish) that it’s a “very, very fast course.” The cathedral-like space of the building means there’s plenty of room for acceleration. “It’s full throttle, with lots of sweeping turns,” says Jet, the winner of DRL’s 2016 season. “Other courses have been in smaller spaces, where it’s more technical and there are more tight maneuvers.”
The track itself winds through each of the building’s
main rooms in a series of tangled loops. The drones take off in a pack
from a line of forward-slanted podiums at one end of the Great Hall,
charge back and forth a bit, head into the smaller West Hall, then
perform a U-turn in the greenhouse-like Palm court, and race back to the
start. There’s no finish line to speak of. Instead, drones dive
full-speed into a family-sized camping tent hung about with nets and
padding. There’s a satisfying thwump when each craft hits home, and up on a podium, where the pilots sit with goggles and controllers, someone says: “Love that noise.”
The centerpiece of the course is a giant loop-de-loop in
the Great Hall, which stretches nearly 100 feet up into the roof and
which pilots navigate on their return leg. It’s an impressive sight, and
it’s even more remarkable when you know that the racers are essentially
flying it blind. Nurk explains that while the safest way to navigate this section is to pause and turn the drone to face into the loop, the quickest
way is to charge straight into it and the backflip into the ceiling.
It’s much quicker, but leaves the drone’s front-facing camera pointing
uselessly at the walls until it flips over on the other side.
“At the beginning of today I would have said no one is
going to do that in a race,” says Nurk. “They’re all going to come up,
turn around, go through it, and come back down. But by the second heat
people are already doing it backwards.” It’s the drone
equivalent of sinking a three-pointer by throwing the ball two-handed
behind your head; the sort of skill that requires a combination of
confidence, muscle memory, and intuition. “You’ve got to just feel it,”
says Nurk. “It’s only because of hours and hours of practice that people
can know exactly where they are in space.” In other words, it’s at this
point that drone racing feels most like a sport.
On the night of the race, when a line of drones sweeps up into that loop-de-loop for the first time, the crowd reacts as one: oohing and ahhing,
and craning open-mouthed up at the ceiling. There’s something
undeniably stirring about seeing these aircraft in motion. They whine
like super-sized Jurrasic-era insects that could make off with your cat,
and move in ways we’re just not used to: stopping midair and making
sudden U-turns as if they were bouncing off invisible walls. In their
most ordinary moments, drones just look like toys, sure. But at their
most dramatic, it’s like you’re looking at CGI.
That said, the rest of the World Championship Race feels a
little more familiar: there are stalls full of DRL-branded merch; food
vans selling overpriced burgers; and a lot of waiting around
while drones are swapped and pilots get ready. Mostly, it seems like a
social event. A day out at the drone races.
Although there’s definitely a core component of drone
racing fans (they tend to be male, late-teens to mid-20s, wearing a
beard, a snapback, or both) there’s also plenty of families. A gaggle of
pre-teens being shepherded by their parents shout at me that they “LOVE
DRONES” but refuse to be drawn on the subject. One dad says he brought
his son to see the races because his son loves to fly their DJI, before
the son adds, without rancor, that dad likes flying it, too. (Dad
grins.)
I bump into one amateur pilot, Timour Chomilier, who was
at the drone race in the forest I covered back in 2015. I ask Chomilier
if he’s still a regular flier. All the time he says, with the same group
of people he found at UK meet-ups. It seems that even if current
attempts by the DRL and other companies to take drone racing mainstream
fall flat, the underground scene will still survive. “I like
that it’s becoming a thing,” says Chomilier. “You can show up at a park
with a drone and people won’t give you funny looks. They at least know
what we’re talking about now.”
Photography by James Vincent / The Verge
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